예제 소스코드
import sys import math import random import sip API_NAMES = ["QDate", "QDateTime", "QString","QTextStream", "QTime", "QUrl", "QVariant"] API_VERSION = 2 for name in API_NAMES: sip.setapi(name, API_VERSION) from PyQt4.QtCore import * from PyQt4.QtGui import * class Window(QWidget): def __init__(self, parent=None): QWidget.__init__(self, parent) self.thread = Worker() label = QLabel("Number of stars:") self.spinBox = QSpinBox() self.spinBox.setMaximum(10000) self.spinBox.setValue(100) self.startButton = QPushButton("&Start") self.viewer = QLabel() self.viewer.setFixedSize(300, 300) self.connect(self.thread, SIGNAL("finished()"), self.updateUi) self.connect(self.thread, SIGNAL("terminated()"), self.updateUi) self.connect(self.thread, SIGNAL("output(QRect, QImage)"), self.addImage) self.connect(self.startButton, SIGNAL("clicked()"), self.makePicture) layout = QGridLayout() layout.addWidget(label, 0, 0) layout.addWidget(self.spinBox, 0, 1) layout.addWidget(self.startButton, 0, 2) layout.addWidget(self.viewer, 1, 0, 1, 3) self.setLayout(layout) self.setWindowTitle("Simple Threading Example") def makePicture(self): self.spinBox.setReadOnly(True) self.startButton.setEnabled(False) pixmap = QPixmap(self.viewer.size()) pixmap.fill(Qt.black) self.viewer.setPixmap(pixmap) self.thread.render(self.viewer.size(), self.spinBox.value()) def addImage(self, rect, image): pixmap = self.viewer.pixmap() painter = QPainter() painter.begin(pixmap) painter.drawImage(rect, image) painter.end() self.viewer.update(rect) def updateUi(self): self.spinBox.setReadOnly(False) self.startButton.setEnabled(True) class Worker(QThread): def __init__(self, parent=None): QThread.__init__(self, parent) self.exiting = False self.size = QSize(0, 0) self.stars = 0 self.path = QPainterPath() angle = 2*math.pi/5 self.outerRadius = 20 self.innerRadius = 8 self.path.moveTo(self.outerRadius, 0) for step in range(1, 6): self.path.lineTo( self.innerRadius * math.cos((step - 0.5) * angle), self.innerRadius * math.sin((step - 0.5) * angle) ) self.path.lineTo( self.outerRadius * math.cos(step * angle), self.outerRadius * math.sin(step * angle) ) self.path.closeSubpath() def __del__(self): self.exiting = True self.wait() def render(self, size, stars): self.size = size self.stars = stars self.start() def run(self): # Note: This is never called directly. It is called by Qt once the # thread environment has been set up. random.seed() n = self.stars width = self.size.width() height = self.size.height() while not self.exiting and n > 0: image = QImage(self.outerRadius * 2, self.outerRadius * 2, QImage.Format_ARGB32) image.fill(qRgba(0, 0, 0, 0)) x = random.randrange(0, width) y = random.randrange(0, height) angle = random.randrange(0, 360) red = random.randrange(0, 256) green = random.randrange(0, 256) blue = random.randrange(0, 256) alpha = random.randrange(0, 256) painter = QPainter() painter.begin(image) painter.setRenderHint(QPainter.Antialiasing) painter.setPen(Qt.NoPen) painter.setBrush(QColor(red, green, blue, alpha)) painter.translate(self.outerRadius, self.outerRadius) painter.rotate(angle) painter.drawPath(self.path) painter.end() self.emit(SIGNAL("output(QRect, QImage)"), QRect(x - self.outerRadius, y - self.outerRadius, self.outerRadius * 2, self.outerRadius * 2), image) n -= 1 if __name__ == "__main__": app = QApplication(sys.argv) window = Window() window.show() app.exec_()
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